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Introduction

The next generation of gaming is finally upon us with the launch of Microsoft’s Xbox 360 which is sure to bring with it some innovative titles. However today we’re looking at the return of an old favorite. The Project Gotham Racing series, originally started on Xbox, is famous for its innovative blend of simulation and arcade physics and creating a memorable drifting experience. PGR3 was a launch title for the new 360 and is essentially a revamped version of PGR2 with a few extra features including Gotham TV. So as well as being one of your first chances to experience all the 360 has to offer, chances are that PGR3 will most likely be your only way to get behind the wheel of the world’s fastest super cars…let’s see what it’s like..

A History on Project Gotham Racing

The original PGR debuted on the Xbox in late 2001 and since then it has involved into one of the best racing franchises available. PGR features a kudos system which rewards racers for driving with style, so the game is much more than a simple challenge of getting from Point A to Point B in the fastest time. By drifting, drafting, and overtaking your opponents you can earn more kudos and subsequently unlock new rides with them.

In addition to the normal game play noted above new to PGR3 is Gotham TV, which is an incredible Xbox Live component that allows you to easily view a friend or one of the world’s top racers live!

Ohhh, so shiny!

Above everything else, gamers should certainly see a major improvement in the visuals in PGR3. To start off the photorealistic environments are simply a blast to race through. In fact, an actual photo comparison has been created to show various locations in game with their real life counterparts, and it is surprisingly difficult to determine which one is real! The cars themselves are nothing sort of gorgeous also, all of the extra polygons they’ve included really show. Additionally the inside car views accurately depict the actual cockpit of rides like the single-seated McLaren F1 LM. Other nice graphical touches include from the outside views you can enjoy the high reflection update rate and the limited damage modeling system (side mirrors break with ease, but cars will never come close to breaking down). When you're driving the motion blur builds on the sense of speed when hitting 200 mph and the soft lighting effects add a warm glow when implemented. If you’re fortunate enough to own an HDTV, there are a lot less jagged edges and the worlds as a whole seem much more lifelike, but even if you’re using standard RCA cables PGR3 is still a beautiful game. It has to be said that even via HDTV there are some jaggies ingame noticeable on the cars, quite how this translates into ingame Anti Aliasing settings we are not sure.

Vroom Vroom!

The audio in PGR3 could stand to use a few improvements however as it is most gamers won’t feel let down. The engine sounds are emitted differently depending on what racing perspective you use, so when you’re cruising along in your favorite Ferrari you can either listen to the deep rumble in the cockpit view or hear the whining exhaust from the outside. Sadly the Gotham Radio found in PGR2 has been replaced with various playlists including rock and opera songs that don’t create as much of an atmosphere as the radio stations did. Hearing the squeals of your tires as you sharply drift around a tight bend is satisfying though and hearing the rear bumper of the number one guy get pushed in because you were drafting too close is a personal favorite of mine. Really the sound effects are very close to what you would expect if you were actually piloting such vehicles, and although the lack of Gotham Radio might disappoint PGR veterans, the audio effects are top notch.

A Racing Experience Like Never Before

All presentation values aside, Project Gotham Racing 3 delivers one of the best driving simulation experiences to date. The heart of the game is in the career mode, where the gamer starts off with just enough Kudos for the slowest rides in the game. Career mode is broken up into a bunch of different championships all over the world, including top racing locations such as Tokyo, Las Vegas, and London. Essentially, the championships are divided up into several challenges. A difficulty level for novice to hardcore drivers is selected before each scenario, and with a greater difficulty comes a much more worthwhile Kudos prize. Kudos, which can also be earned by racing with style, are the officially currency of the PGR3 world and can buy you some amazing cars.

Aside from the typical street race mode, there are plenty of other racing situations to be found here. In the Cone Challenge mode, the objective is to drive through cones while earning Kudos along the way to reach a certain quota. The Time Vs Kudos is a race against the clock where earning Kudos will temporarily stop the countdown, so it’s important to find a balance between style and speed. Eliminator mode disqualified the driver who comes in last for each lap, and the Time Trial mode is a race where it’s just you against the clock.

What becomes apparent quite early in your career is that Kudos can be earned at a relatively fast rate, so it shouldn’t take you too long to purchase the coveted Ferrari F50GT if you save up right from the start. Cars are divided up into classes ranging from the meager Class D to the adrenaline pumping Class A and your opponents in the solo career will always have cars in the same class, so it’s potentially possible to beat the entire game with a ride such as the Saleen S281E Mustang. This approach also has one major advantage, it allows racers to pick up the game at their own pace because some of the latter cars are extremely difficult to handle. The slowest cars in the game are still a lot faster than the slowest cars in PGR2 on the whole, so you won’t find rides like the Mazda RX8 or Honda Civic. Still, the wide variety of cars helps keep the linear single player career from ever feeling stale.

Aside from the career mode, there are a bunch of other party modes that are simply for fun. Racing rooms can be created where other human players or computer AI opponents can join. Free-for-all or team based races can be created to increase the ferocity of the competition. No matter whom you’re racing and how you decide to match it up, creating a variety of race modes is a seemingly effortless process that allows gamers to have fun and race.

The Team Street Race Mode is the most basic mode in which the red crew will take on the blue crew in a straight up race to the finish. In Capture the Track, the racer with the fastest time in each section of the course earns that part of the track for his team, and the team with more parts of the course at the end of the race wins. To help make this title much more replayable, a Route Creator is available that allows you to mix and match different parts of your favorite courses until the track of your dreams is created. Although it would’ve been cool to build your own level from the ground up, piecing together routes still allows for millions of possibilities. The Photo Mode lets you take a picture of your car in action by freezing a specific moment in time and allowing you to adjust the angle as well as some special effects. Probably the most visual appeasing mode is the Garage Mode, which lets you walk around in a garage filled with all of your luxurious rides. Each car is at its absolute pinnacle of beauty here, and admiring your entire collection is a special little treat. Best of all, playable versions of Geometry Wars 1 and 2 can be found in the garage, allowing for some old school arcade fun. Overall, there are plenty of game modes to keep the most avid racers busy for a long time.

The Future of Project Gotham Racing 3 – Xbox Live

The solo career is filled with a bunch of different challenges and scenarios, but sometimes all a racing game really needs is an enjoyable online experience. Luckily, PGR3 delivers an outstanding gameplay performance over Xbox Live. The online segment is divided up into two sections, your online career and free play. In the online career, all races count toward your TrueSkill ranking that lets others know just how fast you are. This portion is made up of a bunch of special modes including the sprint based Urban Rallies, high stakes One-on-One matches, and the supercharged A Class only section. In the free play segment, all of the aforementioned party race modes are available, and you can again setup race rooms for others to join. Generally speaking, the racers are extremely hectic at the start and there is a high probability that someone will get spun out. Often times the fastest 0-60 cars will be placed at the back of the pack, which is just asking for disaster. Once the initial chaos is dealt with, the rest of the race will surely make your palms sweaty.

Conclusion

In conclusion, Project Gotham Racing 3 for the Xbox 360 is a fantastic racing title that is undoubtedly worthy of a purchase. Between the variety of available cars, assortment of game modes, and the absolutely stunning audio visual presentation, it’s nice to see that the gameplay hasn’t suffered at all, although at the same time the gameplay hasn’t evolved a great deal since PGR2.

Next generation of gaming is off to a great start.

 

Game play 17/20
Graphics 19/20
Sound 18/20
Value 19/20
Preference 19/20
Overall 92/100


 

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