Quote:
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Originally Posted by RIV@NVX
(2) OpenGL 2.0 Support.
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If anyone from ATI reads this ... please apply the following patch:
Code:
--- glATI.h 2006-02-25 20:47:28.000000000 +0100
+++ glATI.h.orig 2006-02-25 20:45:38.000000000 +0100
@@ -771,14 +771,14 @@
typedef GLvoid (APIENTRY *PFNGLDELETESHADERPROC)(GLuint shader);
typedef GLboolean (APIENTRY *PFNGLISSHADERPROC)(GLuint shader);
-typedef GLvoid (APIENTRY *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
-typedef GLvoid (APIENTRY *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize,
+typedef GLvoid (APIENTRY *PFNGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
+typedef GLvoid (APIENTRY *PFNGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize,
GLsizei *length, GLchar *infoLog);
typedef GLvoid (APIENTRY *PFNGLDELETEPROGRAMPROC)(GLuint program);
typedef GLboolean (APIENTRY *PFNGLISPROGRAMPROC)(GLuint program);
-typedef GLvoid (APIENTRY *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
-typedef GLvoid (APIENTRY *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize,
+typedef GLvoid (APIENTRY *PFNGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
+typedef GLvoid (APIENTRY *PFNGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize,
GLsizei *length, GLchar *infoLog);
/*
@@ -826,9 +826,9 @@
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-typedef void (APIENTRY *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRY *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRY *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+typedef void (APIENTRY *PFNGLSTENCILOPSEPARATE)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRY *PFNGLSTENCILFUNCSEPARATE)(GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRY *PFNGLSTENCILMASKSEPARATE)(GLenum face, GLuint mask);
/*
** BlendEquationSeparate
@@ -836,7 +836,7 @@
#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
#define GL_BLEND_EQUATION_ALPHA 0x883D
-typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRY *PFNBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);