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Mar 26, 2005, 10:34 PM
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#1
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DriverHeaven Newbie
Join Date: Mar 2005
Posts: 8
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Coders up for a challange?
My challange to anybody with good knowledge of program writing is to create a script to be able to adjust the sensitivity on the fly for mice that aren't originally designed to do this. By writing a script to adjust windows sensitivity and then enabling it to be bound to an extra button on the mouse so sensitivity can be toggled in game. I think it would be a huge hit for gamers who don't want to spend the cash to upgrade to the new mx 518 or to buy a razor.
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Mar 27, 2005, 12:29 AM
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#2
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Delete Me
Join Date: Mar 2004
Posts: 14,676
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that would require another process running, meaning probably a .exe or possible a .dll, meaning it will require C++, most likely, and calls to the registry.
Sounds really complex, and I personally dunno C-based programming...but perhaps someone else can take a stab
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Mar 27, 2005, 12:48 AM
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#3
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DriverHeaven Newbie
Join Date: Mar 2005
Posts: 8
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I emailed the author of logigamer a neat little tool to ease the use a button bindings with logitech mice to ask him if something like this could be added to his program in a later release, I'm waiting for a response. If any of you would like to look into it the site is www.logigamer.com Thanks to all those that take intrest.
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Mar 27, 2005, 07:38 PM
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#4
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Delete Me
Join Date: Mar 2004
Posts: 14,676
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logigamer is a cool little program, yes
I'm sure it would be far easier for him to do it then anyone else, as he already has a program to make the calls.
BUT, I wouldn't be surprised if it can't be done due to the need to reboot or something dumb 
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Mar 27, 2005, 11:10 PM
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#5
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DriverHeaven Newbie
Join Date: Mar 2005
Posts: 8
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I'm no coding genius, nor do I know the least bit of C++ but I am merely talking about changing the sensitivity via the windows sensitivity control or via the logitech control panel. Would this really require setting registry keys and therefore a restart, when windows does not require a restart to be made when changed normally. Hmm wish I know more about programming since this would be a very useful little utility if it could be done. And i'm sure many would be willing to donate to its cause if some bright programmer would think it could be done. I"m still waiting to hear back from the designer of logigamer so I'll let you guys know when I know more. If anyone thinks they have an idea where to start then please post them or get in touch with the author of logigamer. Thanks guys.
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Mar 30, 2005, 04:20 PM
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#6
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DriverHeaven Newbie
Join Date: Mar 2005
Posts: 8
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well I figured out a way to do it with the help of one of the logigamer guys. Details are in this thread on the logigamer site if anyone is interested. http://forums.logigamer.com/viewtopic.php?t=157
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Apr 1, 2005, 01:58 AM
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#7
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Nature's Wrath
Join Date: Jan 2005
Location: Finland
Posts: 245
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I have used ownmade aliases with quake,2 & 3. Works with hl, hl2 and with most of the games using console. It's harder to make sens changes but I could do it quite easily, this is one example.
alias +secondbinds "bind q say_team take that item;bind e say_team"
alias -secondbinds "bind q reload;bind e useitem"
bind shift +secondsbinds
I've done sens change through alias with quake2. Some like to rebind weaponselection-keys around moving keys and add sens-change to those weaponchange-keys.
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Apr 18, 2005, 05:40 AM
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#8
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Back in London
Join Date: Jul 2003
Location: London
Posts: 1,794
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exactly.
there is hardly no point in this since you can adjust the sensitivity of nearly all games on the fly by using binds of entering a console command...
(OK why hell am I on here again? back to dissertation)
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