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Old Jul 3, 2008, 11:45 AM   #121
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System Specs

Biotic:Clone

Allows a player to create a number of clones of himself(starts at 1 clone,and increase by 2 for every level increase) who he/she can command to do various actions just like with a normal squad
The clones themselves can use various biotics which is known to the user(on command),all be it with weaker effects than if the player used it and can even use the clone biotic to create even more clones(but the subsequent clones will be weaker than the clones that used the biotic)
Enemies generally get confused and will be unable to find the original

Drawback:The clones have a limited number of hit-points(usually 40% of what the user presently has) and disappear in a puff of smoke when it "dies",which again gives you a diversion
All clones disappear when the original dies

Clones can be used for reconnaissance or can be used to distract enemies from a distance while the original takes them out from long range or the original can act as a distraction while the clones carry out an ambush
A deadly biotic by any standards

Last edited by genieguru; Jul 22, 2008 at 04:04 AM.
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Old Jul 3, 2008, 11:49 AM   #122
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System Specs

Biotic:Burial

A giant vortex of Earth appears below the enemies,and slowly sucks them below
They will be still be able to fire at you,but will be unable to move
They are taken to 2km below the surface and crushed under extreme pressure,nothing can survive it
Drawback is that it can only be used when the player and enemies are in contact with the planet's surface
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Old Jul 3, 2008, 11:56 AM   #123
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System Specs

Biotic:Creation Rebirth

A biotic to be used in times of desperation
It completely heals the player and all squad members and restores hit-points as when damage takes place to any member of squad
Biotic stays active for duration of combat,but once combat is over,player will be unable to use any biotics for an amount of time which is proportional on total amount of hit points restored
i.e if 400 hit points are restored totally,then no biotics can be used for 400 seconds

The time duration for which biotics can't be used,are reduced with increase in level

Last edited by genieguru; Jul 22, 2008 at 04:06 AM.
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Old Jul 3, 2008, 12:14 PM   #124
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System Specs

Biotic:Incineration

Allows the user to spew Black flames which are hotter than the sun onto enemies,and watch them getting burned alive.The target ofcourse can still charge at the player to cause damage
The flames continue to burn for several days after the target(s) has(have) been eliminated
Draw back of this biotic is that it affects a wide area,and can unintentionally kill squad members.Not advisable to use against single quick enemies
And the fact the the affected target can still damage the caster,makes it advisable for the caster to keep his distance from the target

Last edited by genieguru; Jul 22, 2008 at 04:07 AM.
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Old Jul 3, 2008, 12:20 PM   #125
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System Specs

"Noise Pollution" - Cannot be targeted to a specific enemy, but the users / friendlys can use special protection.

It basically vibrates everything in the surrounding area, creating a very low frequency sound wave, shattering ear drums, and creating such trauma to the brain that it's comparable to a plane crash, thus killing anyone in a certain radius.

Anyone outside of that radius still sufferes from temporary hearing loss, however.
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Old Jul 3, 2008, 01:21 PM   #126
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Brown note biotic: This biotic works in the player vocal cords, so when the player makes a special scream, the enemies will make poo in their pants, and start crying and asking for their mom's!
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Old Jul 3, 2008, 01:33 PM   #127
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Sarcasmic biotic: this biotic will return the foe's mental age to their school time! then you'll start automaticly telling jokes and making fun of them! Some run away, others piss themselfs, others throw up, others put themselfs on top of the flag pole by their underpants, all depending on the alien species, one thing in commom they all tend to cry!

Last edited by NAZ2222; Jul 3, 2008 at 01:43 PM.
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Old Jul 3, 2008, 03:33 PM   #128
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Double kick: This biotic allows you to kick the opponent foot so hard, that he will kick himself on the head, do a mortal back flip and land on his (broken)neck!

Last edited by NAZ2222; Jul 3, 2008 at 04:48 PM.
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Old Jul 3, 2008, 06:46 PM   #129
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The tickler2000: simply tickles you enemies till death, just by thought! This is such a painfully death, that some prefere to shoot themselfs in the head!! this if the muscle spasms allow them anyway... or if they dont soffucate first...
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Old Jul 3, 2008, 07:32 PM   #130
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System Specs

FTL Bullets
- Causes your bullets to reach Faster-Than-Light speed.
This will pierce your opponent's armor and shield. Your bullets will become dead-silent and one shot in the head is enough to silently assassinate an enemy.
Normally the classes which can use biotics can't use snipers effectively, but now they can!
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Old Jul 3, 2008, 09:35 PM   #131
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Quote:
Originally Posted by Vikingod View Post
"Electric Slide" - The biotic would force even the most conservative and strong minded enemy to make a fool of themselves through manipulating motor functions creating spastic, gyrating movements of the body. The biotic is useable on groups and it's abilities magnify exponentially the more adversaries it effects. Be warned, it automatically casts when the player enters a wedding or high school dance and can effect the caster.

ok, you may stop the contest now. i laughed so hard when i read this one. vikingod, ur biotic pwns all others. if'n u don't win this card, a great tragedy will befall the earth, and gas prices shall increase 100% over a year's span(oh wait, that has happened). but just to give myself a shot...


my biotic is the ability to break out Tom Shane from The Shane Company commercials with his melodious monotone voice to lull my foes into a state of stupification and confusion. therefore providing me with the opportunity to deliver a swift kick to the groin, and run away screaming like a little girl.
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Old Jul 4, 2008, 08:46 AM   #132
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Count me too!!!

“The Eye of Sexy” – The greatest biotic ability on the universe that can see through everything on female groups and enemies on the fields with unlimited time. Once the player casts the ability, it automatically turn to pervert mode and create unexplainable behaviors might unsafe occur during the missions. This biotic ability is only usable for 18 years old or over and the body must be well build caster.
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Old Jul 4, 2008, 07:22 PM   #133
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[COLOR="Red"]Biotic: Flesh-eating Midgets[/COLOR]
From the deep excrements of the digest system,
five skinless midgets with "Fecrotizing Fasciitis" (flesh-eating disease)
will detach from the caster's rectum-implanted dwarfspawner egress.

When the midgets are released, they will seek all nearby, organic enemies to feast on.
The midgets are usually searching for another "home" to visit, so if the enemy
is infected with a midget, he will suffer in several seconds of excruciating pain
before the midget has completely eaten the inner flesh of the victim.

In a few rare cases, some of the younger midgets have misstakenly entered the victim's
body through the mouth and then got stuck. Because of the highly sensitive flesh-eating disease,
the victim will start to roth from the outside. All his skin will be peeled off flake by flake, until
he eventually dies.

[COLOR="DarkRed"]NOTISE: [/COLOR]
[COLOR="Silver"]This biotic will only affect living individuals who have eatable flesh or meat. There is also a guaranteed
carnage factor by utilizing this power. By excessive use of this biotic, there might be experienced painful
toilet visites in the future, or even worse.[/COLOR]

Last edited by t0ucH; Jul 6, 2008 at 04:47 PM.
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Old Jul 4, 2008, 09:32 PM   #134
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System Specs

Biotic: BUSHISM

once summoned...it will endow the caster with

+10 to bullshitting abilities(confuses the masses)
+5 to profit from oil(increases currency once shunned from america)
+4 to lying to media(blankets steps with illusions)
+3 to abusing system(enables friends, though undeserving to join ur crusade)

but as allways ur power must be yielded with great caution... for it also yields....

-948 to running a country(just proves that you cannot hold office in said land)(constant effect for the rest of your days)
-54 to intellegence
-23 to vocabulary(made up words and phrases affects the character's believability, and ultimately trust)
-12 to foreign diplomacy(no one really likes us anyways)

Last edited by NUCLEARWINTER; Jul 4, 2008 at 09:40 PM.
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Old Jul 5, 2008, 06:33 PM   #135
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Sway Over -

Take the chance to be able to persuade anyone. Heck, you can use this abilities on the judges for this contest and persuade them to let you win that 4850 you oh-so-want! =)

And while I'm at it:

Quarrel-No-More -

You will always win your arguments, no matter how small your chances are, you will find a way. Now you should go try arguing with that spouse!

Pheromone Exudation

A human's ideal biotic, to be able to attract the opposite sex (or same sex if you swing that way) by excreting pheromones from your body. The pheromones will divert that person's attention toward you and, well, things may as well go uphill from there, hopefully to a climax.
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Old Jul 6, 2008, 04:45 PM   #136
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[COLOR="DeepSkyBlue"]Biotic: Negotiation[/COLOR]
"Negotiation" enhances the natural abilities of manipulating the enemy through communication. When this biotic is activated, it will start a dialogue between the character and the target, where you may choose what to say. Your options may solve the situation in a peaceful way, but the outcome will depend on which phrases you use.
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Old Jul 7, 2008, 01:54 AM   #137
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Biotic: Tunning
-allows you to tune every vehicle in the game as you please, look, sound and weapons. Your ride will be awesome!
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Old Jul 7, 2008, 10:04 AM   #138
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Tech Biotic: "Geth Frag" Allows you to overload a Geth so it detonates sending shrapnel in all directions damaging surrounding enemies.
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Old Jul 7, 2008, 11:40 AM   #139
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Big Grin Barn Eyoh Ithertz

Biotic: Barn Eyoh Ithertz
My biotic would tranform my team mates and self into [COLOR=darkorchid]Barney[/COLOR] the Dinosaur and friends, singing those dreadful songs putting all opponents in a 100 foot radius on their knees begging for the enchanting music to stop. With our words " I love you, you love me" all enemies begin to bleed from their ears, nose and mouths ever so slowly, the song volume increases sharply as the song plays out untill the end "wont you say you love me too" comes and each head blows into a million sticky oozy pieces on to walls, floors, etc. *******Note this does not have any effect on Salarians.
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Old Jul 7, 2008, 03:55 PM   #140
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[COLOR="Cyan"]Biotic: [COLOR="White"]A[/COLOR]rc[COLOR="#ffffff"]TI[/COLOR]c Landscape[/COLOR]
The landscape in the affected area will evolve into a arctic, frozen
climate while a impenetratable Dark Energy forcefield will surround the area.
Next there will grow a bunch of sharp icespikes from the ground within the forcefield,
which eventually will penetrate through everything kept inside the forcefield.

This is both cool from the outside AND the inside!
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Old Jul 7, 2008, 07:35 PM   #141
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BIOTIC: Crossfire Vortex

Biotic LeveL 1
Biotic creates a powerful mass effect vortex which pulls moving objects and enemies within a 10 meter radius from its center for 5 seconds. While vortex is active enemies are suspended in midair and spins violently with the vortex.

Enemies sustain a random damage from 1-100 for every second in the vortex.

Biotic Level 2-4 (per level)
+5% damage
+1 second vortex duration

Biotic Level 5 (Advanced Crossfire Vortex)
+7% damage
+8% Shield by-pass
+1 second vortex duration
+15% vortex radius
+ 50% Chance Crossfire Effect - Mass Effect projectiles and regular projectiles are sucked into the vortex when it comes into contact with the vortex. Projectiles inflict an additional 10% damage to enemies inside the vortex

Biotic Level 6-9
+5% damage
+3% shield by-pass
+1 second vortex duration

Biotic Level 10 (Master Crossfire Vortex)
+10% damage
+8% Shield by-pass
+2 second vortex duration
+15% vortex radius
+75% Chance Crossfire Effect - Mass Effect projectiles and regular projectiles are sucked into the vortex when it comes into contact with the vortex. Projectiles inflict an additional 10% damage to enemies inside the vortex
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Old Jul 8, 2008, 02:50 AM   #142
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My ideal Bionic power would be to stunt an enemy so that it can't move & attack me.Maybe an Electric gun or somethin' which will help me achieve that.
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Old Jul 8, 2008, 12:36 PM   #143
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My biotic is called The Tickler.

When activated by the player, globs of dark energy penetrate the colon of any nearby enemy, creating erratic spasms in the walls of its intestines and quickly leading to acute and uncontrollably violent diarrhea. The bewildered enemy is then completely vulnerable to attack.
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Old Jul 8, 2008, 04:22 PM   #144
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Force Siphon. Siphoning would pull an equivalent of the adversaries firepower from the surrounding atmosphere and allow the siphoner/team to utilize that power at half the cost. This would be situational as it could only be used while the enemy was in control of a fight but could turn the tide of a battle if used at the right moment.
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Old Jul 9, 2008, 04:55 PM   #145
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[COLOR="Lime"]Biotic: Deformation[/COLOR]
"Deformation" executes a random shuffle of the victim's bodyparts.
After the deformation is done, the guts of the victim will turn inside out
from one of the exhaust exits of it's body. This results in a huge amount of
gore and flesh which will frighten the surrounding groups of enemies.

[COLOR="Green"]NOTICE:[/COLOR]
[COLOR="Silver"]If you have a lack of experience with this particular biotic, please
notice that it's powers may backfire, in a certain degree, on you
or your teammates. You might get your arm switched with your leg,
but it may easly be cured by recasting the biotic on yourself.

The more experienced user's of this biotic, will be able to control "Deformation"
to a state where the shuffling may happen between nearby enemies.
This means that it will be possible for the victim to "transplant"
his bodyparts to another, nearby enemy. It will also be possible to
abuse a mans bowels to strangle him, or somebody else.[/COLOR]
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Old Jul 10, 2008, 02:03 AM   #146
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Peroration:
-use this biotic to bore your interlocutor with great length speeches; he can fall asleep allowing you to pass (without alerting the others with gun fires) if guarding something ( you can also retrieve items from him while sleeping).
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Old Jul 10, 2008, 10:15 AM   #147
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System Specs

Biotic:Sand Armor

The user is allowed to create an armor made of sand which takes the form(colour and appearance) of the user and covers every inch of his body
The user appears to remain the same(i.e no physical change),but infact he coated in an armor made of sand
The sand is so hard,that it takes several successive strong blows to break through
But if the blows aren't successive or strong enough,the armor fixes itself
The consequence of using such a biotic is that it increases the weight of the user drastically.And hence movement becomes sluggish leaving the user open to attacks.
Also this biotic can only be used when the user is in contact with the ground
Its an ideal defense which should be used to distract opponents while your s