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Do you still need help?
If your learn about the DSP, such things are not complicated, but there are certain 'gotchas', so it can be harder to explain how to do (under all possible conditions, etc) then to actually do...
You might consider using an ASIO plugin in WinAMP, and using ASIO 10/11 (connect FxBus 10/11 directly to whichever connection on epilog you are using for headphones). This could eliminate some of the problems that you might have under other scenarios (provided that the game's CPU usage does not effect ASIO performance too much).
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