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Old Mar 10, 2008, 11:07 AM   #31
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Quote:
Originally Posted by kn00tcn View Post
well i just tried that water simulation, works on omega 7.10 on this 2k, doesnt work on omega 7.12 on the xp, giving the opengl dll error

well at least 7.10 had a big gl improvement, especially in ETQW
Keep a copy of atioglxx.dll 7.10 (or 7.11) and put it into the folder of borked applications if necessary.
I noticed also that OpenGL performance increased about 30% compared to CAT 5.11 drivers that came with my X1800XL at the time.



Next issue:
"Hellgate London Demo x86 DX9" (i've already updated DX9 to March 2008)

Characters OK (Granny 3D middleware)

But the terrain vanishes in outdoor levels (Umbra middleware)
Umbra Software Ltd. reads:
"The compelling worlds of titles like ... Hellgate: London rely on Umbra™ visibility optimization. Working in the shadows, unseen, Umbra cuts development time and delivers faster gameplay frame rates."

Sorry, doesn't look too compelling to me and obviously it boosts the framerate if there is no geometry

Is there any official dpvs.dll version different from 8.2.23.0 (540672 bytes)?


Last edited by Nachbrenner; Mar 10, 2008 at 11:14 AM.
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Old Mar 12, 2008, 11:28 AM   #32
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Quote:
Originally Posted by mkk View Post
HD2600AGP cards are not supported by the regular drivers because the card type is not an official ATI product. Some card manufacturers decided to create AGP editions of PCIe-only ATI products using a PCIe to AGP bridge chip and are supplying modified drivers themselves. ATI have however been putting out unofficial packages for AGP cards that you can use without having to wait for the card manufacturer to update. The driver packages coming from the respective card manufacturer might still be the safest bet, but this way there is something else to try. The 8.3 AGP package can be found on the following page:
AMD Customer Care
Thanks man...mine its from powercolor..they have updated them =O -.-' 8.1 for XP and 8.3 for vista..i have xp

Last edited by ShadyGame; Mar 12, 2008 at 12:03 PM.
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Old Mar 12, 2008, 09:32 PM   #33
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that atioglxx.dll worked

nice workaround, get the ETQW improvements AND have the old gl apps work without breaking
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Old Mar 13, 2008, 09:59 AM   #34
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Just thought that I would add my comments to the thread. I had a terrible time getting the 8.3's to install, most probably because of the latest version of Spybot Search and Destroy and its new resident. I had to actually uninstall Sypbot, install the CAT suite, and then re-install Spybot. Finally was able to get the installation completed.

While I was scratching my head and installing things right and left, I decided to try the option of running just the driver and dumping the CCC program. I run three games, FS9, FSX, and a WWI shooter called Wings of War. The latter is an OpenGL application so those issues seem to be there. I can testify at this point that dumping the CCC and using ATI Tray Tools seems to be the way to go with both FS9 and FSX. The display looks fine and there seems to be a slight but noticable increase in FPS in both applications.

Just for what it's worth.
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Old Mar 13, 2008, 10:15 AM   #35
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I have uploaded the OpenGL driver from the Win XP Catalyst 7.11 if anyone is interested:

atioglxx.7z - 1.46MB
atioglx2.7z - 1.81MB
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Old Mar 13, 2008, 02:15 PM   #36
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Originally Posted by RoyBatty View Post
I have uploaded the OpenGL driver from the Win XP Catalyst 7.11 if anyone is interested:

atioglxx.7z - 1.46MB
atioglx2.7z - 1.81MB
Good idea.

Here are some more borked apps to fool around with:

Real-Time Global Illumination on GPUs

"OpenGL version, uses vendor-specific extensions and hence will only run on ATI cards." ... Vineet Goel, ATI Research - well, not on mine
Journal of Graphics Tools - Papers - Real-Time Global Illumination on GPUs
RadiosGLView
RadiosGL: OpenGL Radiosity Renderer and Viewer
rtrad_v1_0
Real-Time Radiosity

And a D3D app telling me "GPU requirements not met for high quality... try Geforce for better quality"
Realtime Radiosity Demo - v1.1
Lionel Berenguier - Realtime Radiosity on GPU



also, check out:
Slow glRenderMode ( GL_SELECT ) Performance in Recent Graphics Drivers - Rage3D Discussion Area
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Old Mar 13, 2008, 05:48 PM   #37
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I've a problem with HL2
Ati radeon agp hotfix driver is out
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Old Mar 14, 2008, 08:15 AM   #38
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Sorry to be ignorant, but please tell me where to install these two files.

Thanks in advance.
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Old Mar 14, 2008, 08:23 AM   #39
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Extract them into the folder where the "broken" application's executable is.
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Old Mar 21, 2008, 08:02 PM   #40
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Here a Crysis shot:

[img=http://img301.imageshack.us/img301/5853/clipboard01uy8.th.jpg]
http://img401.imageshack.us/img401/5...board02ch9.jpg

watch the green blocks splattered all over the background.

Last edited by Max59; Mar 21, 2008 at 08:18 PM.
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Old Mar 22, 2008, 06:38 AM   #41
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open gl drivers past 7.11 break shaders and bump mapping in Alien Arena 2008 (Free GPL FPS)

- ATI Driver Issues

thread there.
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Old Mar 22, 2008, 08:31 AM   #42
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Quote:
Originally Posted by Max59 View Post
Here a Crysis shot:

[img=http://img301.imageshack.us/img301/5853/clipboard01uy8.th.jpg]
http://img401.imageshack.us/img401/5...board02ch9.jpg

watch the green blocks splattered all over the background.
Looks like MPEG artifacts to me.
Is ingame 3D OK?
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Old Mar 22, 2008, 05:09 PM   #43
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visually ingame is okay but I hear sound stuttering and gameplay frequently crashes to desktop (sending error to Microsoft) due to extreme stuttering (excessive hdd shuffling)

those artifacted mpegs play at ~0.5 fps

long story short Crysis demo is unplayable while Far Cry runs smooth as warm honey in the same resolution and maxed out settings.

Last edited by Max59; Mar 22, 2008 at 05:58 PM.
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Old Mar 23, 2008, 09:43 AM   #44
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Originally Posted by Max59 View Post
visually ingame is okay but I hear sound stuttering and gameplay frequently crashes to desktop (sending error to Microsoft) due to extreme stuttering (excessive hdd shuffling)

those artifacted mpegs play at ~0.5 fps

long story short Crysis demo is unplayable while Far Cry runs smooth as warm honey in the same resolution and maxed out settings.
Yeah, looks like a movie made in 1900 with a crank lever camera.

I tried the CPU benchmark, where explosions look like a piece of lemoncake, which must be Catalyst bug (they couldn't have overlooked that).
And the GPU benchmark, where rocks and bushes randomly popup in the scenery.
Also \game\config\gpu\amd.txt contains false info:
"0x1002, 0x7109, 2 // Radeon X1800 CrossFire Edition" which is actually X1800XL



Last edited by Nachbrenner; Mar 23, 2008 at 09:47 AM. Reason: typo
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Old Mar 23, 2008, 06:09 PM   #45
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All I can say (again) my old X1300Pro played the demo including movies smoothly - it's just my new HD3850 playing up on the Crysis demo. Possibly a driver issue, I agree.
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Old Mar 25, 2008, 11:17 PM   #46
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but it's still an old demo.. crysis itself is on 1.2 by now & the 38x0s didnt exist when the demo came out
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Old Mar 26, 2008, 01:43 AM   #47
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Quote:
Originally Posted by kn00tcn View Post
but it's still an old demo.. crysis itself is on 1.2 by now & the 38x0s didnt exist when the demo came out
no worries, mate, but a patch should have been made available to take care of those newer cards. You can really not hope for someone to buy the full game when the demo runs like a three-legged horse.

It's a bit of shooting in your own, ahem, leg

just my thoughts..
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