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Apr 4, 2007, 01:03 AM
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#1
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DH News MOD
Join Date: Dec 2002
Location: Nottingham,UK
Posts: 34,031
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'Medieval II: Total War' v1.2 Patch Coming Thursday
Source: Worthplaying
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SEGA has announced that it will be releasing the long awaited v1.2 patch for Creative Assembly's 3D RTS Medieval II: Total War. Due to time constraints the update will no longer include the promised Hotseat mode, but will instead be included in the upcoming Kingdoms expansion pack (and thus cost money). We will have the patch avaiaalble on our fileserver network.
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Apr 4, 2007, 01:49 AM
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#2
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In Fedor We Trust
Join Date: Oct 2002
Location: Ottawa , Canada
Posts: 3,973
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A much needed patch and hopefully it actually fixes what it says it will unlike the first patch.
If you haven't played this game yet go out and get it, you'll love it. There are tons of huge mods and even some smaller ones that fix any bugs in between patches.
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Apr 4, 2007, 02:11 AM
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#3
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DH's Asteroids' Dominator
Join Date: Nov 2004
Location: UK and Hellas, mostly
Posts: 5,365
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Quote:
Originally Posted by MIG-31
Due to time constraints the update will no longer include the promised Hotseat mode, but will instead be included in the upcoming Kingdoms expansion pack (and thus cost money).
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Hahahahahahahahaahha
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Apr 4, 2007, 12:37 PM
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#4
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In Fedor We Trust
Join Date: Oct 2002
Location: Ottawa , Canada
Posts: 3,973
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Quote:
Originally Posted by BlueMak
Hahahahahahahahaahha
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I don't think there is any deviousness at work here. Patch #2 was due in February but had to be delayed because of the hotseat mode not working. A month delay has really pissed off the community so they ditched it for now just to get the patch out.
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Apr 4, 2007, 01:06 PM
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#5
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DriverHeaven Extreme Member
Join Date: Oct 2003
Location: Gefle, Sweden
Posts: 3,220
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Excellent. C&C3 was boring me to death already.
*polishes up the Medieval II collectors box*
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Apr 4, 2007, 04:32 PM
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#6
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DH's Asteroids' Dominator
Join Date: Nov 2004
Location: UK and Hellas, mostly
Posts: 5,365
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Quote:
Originally Posted by OmegaRED
I don't think there is any deviousness at work here. Patch #2 was due in February but had to be delayed because of the hotseat mode not working. A month delay has really pissed off the community so they ditched it for now just to get the patch out.
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Creative Assembly knows from day one that lots of people ask for a hotseat mode. Since the Shogun days. There was no chance in hell they were going to release it for free. It's all bull.
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Apr 4, 2007, 08:21 PM
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#7
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In Fedor We Trust
Join Date: Oct 2002
Location: Ottawa , Canada
Posts: 3,973
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It was planned to be released in patch 2 I saw the release notes and have been following the progress for months; no one is going to buy Kingdoms just for Hotseat mode that's ridiculous.
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Apr 5, 2007, 08:38 AM
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#8
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In Fedor We Trust
Join Date: Oct 2002
Location: Ottawa , Canada
Posts: 3,973
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LOL the patch got pulled at the last minute! I was downloading it too
Quote:
Hi all.
Well, what an interesting 12 hours we've had!
You've seen threads and word is spreading that there is something going on with the patch. So, here's the official word.
We've been testing the life out of this patch for days and days and at the eleventh hour some bugs have come up that we simply cannot fix in the time allowed.
After extensive testing of the patch, the Sega QA department discovered late last night that there may still be some unresolved issues in the final build of the patch. Specifically we are focussing on the Battle AI causing us concern under certain conditions. They are also investigating a potential crash bug that may have crept into the code, that is as yet, unverified. QA have requested extra time to verify this with the CA team in Australia; so we can fully regress the bugs in tandem with their QA department and rectify any issues with the code.
Given the level of chat and comments that you guys are good enough to send us, we are aware of the anticipation you guys have but we would consider it unforgiveable if we were to release a patch knowing that there are a number of potential issues with it.. Therefore, given the choice of two evils, we've taken the one that we hope will at least indicate some sensitivity to you guys and your expectations.
In conjunction with this we've also seen that a version of the patch is doing the rounds. This is a good old fashioned leak - we've tried to plug all gaps but owing to a less than secure url being held by one of our file mirrors, some of you guys have been clever enough to find a backdoor and grab the patch.
Kudos to you for your ingenuity, but be aware that this is not the release patch and CA and SEGA are not supporting this. This is not an official release and it is the very same patch that has the bugs mentioned above.
We're wise enough to know that this file is being distributed and how futile it would be to try and stop it. Canute couldn't stop the sea and we can't stop the internet, so we're not silly enough to think that we can stop it's spread.
So, well done to those who found it but please recognise that we think there are problems and we cannot support it.
If you feel inclined to grab this file, it's up to you and if you have feedback we'd be silly not to listen - but keep in mind that we think it's flawed so make your own decision.
We want to apologise - we've been wiping egg off our faces all morning and so we throw ourselves at the mercy of you guys in the hope that you'll understand. We understand your disappointment - we're disappointed too - so stay with us while we try and fix things.
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Apr 5, 2007, 08:40 AM
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#9
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DH's Asteroids' Dominator
Join Date: Nov 2004
Location: UK and Hellas, mostly
Posts: 5,365
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Quote:
Originally Posted by OmegaRED
It was planned to be released in patch 2 I saw the release notes and have been following the progress for months; no one is going to buy Kingdoms just for Hotseat mode that's ridiculous.
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I disagree.
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Apr 5, 2007, 09:49 AM
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#10
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In Fedor We Trust
Join Date: Oct 2002
Location: Ottawa , Canada
Posts: 3,973
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Whatever, I stand vindicated. There's no way these guys could get a fully functional hotseat mode out on time when they can't even make a patch that works.
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Apr 5, 2007, 11:48 PM
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#11
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DriverHeaven Extreme Member
Join Date: Oct 2003
Location: Gefle, Sweden
Posts: 3,220
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Patch canceled due to "last minute bugs". The exact severity of the bugs are under investigation, which means it could take a few more days, weeks or... I'm not really bothered nor too surprised. The buggy patch has been leaked on to the net a little here and there, anyone desperate can have a look into the various fan forums.
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Apr 8, 2007, 01:20 PM
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#12
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In Fedor We Trust
Join Date: Oct 2002
Location: Ottawa , Canada
Posts: 3,973
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FYI guys the patch is good to use if you install the 1.2 patch on a clean install of Medieval 2. There's an error with the installer which messes up your game when you install over the 1.1 patch.
Here's a torrent for the patch
http://www.demonoid.com/files/detail...rel=1175959072
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Apr 9, 2007, 12:58 AM
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#13
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DriverHeaven Extreme Member
Join Date: Oct 2003
Location: Gefle, Sweden
Posts: 3,220
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I've tried the leaked patch with great results too. If the official release drags on I'd even recommend it to anyone because of all the bugfixes. Because the patch took so long to install I felt compelled to back up the entire thing afterwards. 
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Apr 9, 2007, 01:22 PM
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#14
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In Fedor We Trust
Join Date: Oct 2002
Location: Ottawa , Canada
Posts: 3,973
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After the patch is officially released I would recommend downloading the "Medieval 2 LITE Mod" which only fixes things that are messed up after 1.2
The fixlist is ongoing but here's what the guy has as of today
Quote:
Change log
1. Includes Venetian Archer and Heavy Infantry fix (armor upgrades were reversed).
2. Includes zxiang1983's ballista/cannon tower fix.
3. Includes Lusted's EDU balance corrections:
-Janissary Heavy Infantry given +6 attack, +7 defense skill
-ME Halberd Militia given +4 attack, +2 defense skill
-Western Halberd units/Voulgiers etc. given +2 to primary and secondary attack
-Pikemen given +2 to collision mass
-2handed sword units gvien +2 attack and ap to primary weapon
4. All factions unlocked.
5. Additional merc unit selection for custom battles only.
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