Had a go at building the "dynamica" project, and it wasn't too bad !
I assume it's not against any rules, so here it is (~3M):-
http://homepage.ntlworld.com/john.ni...X/Dynamica.zip
Just unzip it to your SDK directory. I think the "demo" files are still in there, but what the heck...
I use VC6, by the way.
As here's a piccy of my build in action so to speak!
http://homepage.ntlworld.com/john.nicholls/kX/dyno.jpg
All I did as a test was to write TEST over the main background image !
In case you don't know the full process to get the pretty graphics:-
WARNING this will over-write the original "dynamica", unless you change the GUID - which I wasn't sure how to do without the DANE source. Perhaps you can just change it the "da_dynamica.cpp"
>Build the project
>Go to the "dynamica/debug" directory
>You'll find "dynamica.kxl" @ 181kB
>Run concat.bat (I wont be offended if you open it first to check what it does

)
>This concatenates the "kxdynamica.kxs" graphics file with the .kxl file and is as instructed by E
>You should now have "dynamica.kxl" @ 279kB
>Double click to register it.
>load it into DSP and play !
Now you can hack the oringinal and have fun. Be ready for crashes, though, if you're as limited a programmer as me !
Hey, I've had to re-install kX a few times due to my programming blunders !
One issue, there's no DANE source code. You could re-write it from the "da_dynamica.cpp" file, but that wont be fun.
Hope it works.
BR
JN